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e-RRATUM
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Duration:
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10’ 13’’
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Instrumentation:
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for tape.
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Date of premiere:
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Not premiered yet.
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COMPOSITIONAL AIMS.
Combining sounds created by methods of synthesis and
sounds from source recordings raises problems of integration due to
the divergence of the morphology and nature of the two types of sonic
materials.
My aim when dealing with this compositional issue,
a major fact in e-RRATUM, was to take advantage of the situation
instead of rejecting the idea of combining almost incompatible spectra.
To do so and as the result of several different
lines of experimentation with music software, I created a large number
of hybrid sonorities of intrinsic timbre quality. These unique sound world
would never had existed under circumstances of isolation, in other words
transforming together sounds of the same nature (either synthesis with
synthesis or source recordings with source recordings).
In this compositional environment, the processes of
manipulation and intuitive selection of transformations offered me solutions
of:
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integration,
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convergence and
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juxtaposition for the two sonic worlds.
Also, it helped to diminish the divergences or in desired situations
to magnified them, making
possible the creation of unique timbral combinations.
e-RRATUM as a piece, goes beyond
the simple experimentation in hybrid textures, as it is only considered
the start in the process
of creation.
The composition arises its
sonic discourse by a constant crossbreeding from what is ‘real’ to what
is ‘synthetic’ and vice-versa in terms of the nature of the sounds. This happens at two different levels within
the composition. Firstly, there are large
transitions of different kinds of hybrid materials. They work in several
directions as a slow-motion picture, outlining the beauty of the transformation.
Secondly, the existence of small scale gestures and its articulations
along side the slow transitions mentioned before. As an example of the
last, there are several gestures of the ‘classic’ sound of a ‘squeaking
door’ which play multiple roles in the composition. For instance:
a)
as a linear motif for transitions: the door
‘slam’ in combination with non pitched sounds acts as a transitional
sound, leading the user to the next sonic phrase.
b)
as an abstract object: several doors squeaking
in parallel at different speeds and pitch whilst we expect the door
to slam which never happens. It reinforce our
perception of the sound as it is and away from other connotations.
c)
as a sonic metaphor: the door squeaks rhythmically emerging as
a solo voice from the synthesis background and vice-versa, focusing
and unfocusing the two contrasted materials.
The acousmatic ‘sonic literature’ is plenty of pieces
with similar examples in the use of door sounds, to mention a few, Trevor
Wishart’s redbirds, Robert Normandeau’s Rumeurs and François,
Bayle’s Tremblement de terre trës doux .
In e-RRATUM squeaky sounds belong to a collection of the multiple
small scale events that happen almost sequentially. Another important
example is the sounds of Cuban hand-made trolleys of booksellers moving
around in a ‘three dimensional effect’, they also work as a linear motif
for transitions but there are more examples. i.e.
metallic objects, non pitched sounds, coins falling on an empty and
rusty tank etc. These sounds and its transformations interlock and interact
with the sounds created by synthesis at different levels within the
structure of the piece which is mostly intuitive.
I restricted dramatically the sounds spectra of e-RRATUM in contrast
with my previous tape pieces which include a greater variety of sources.
The restriction consisted of a block of six transformation
of the following sources:
Doors material: squeaking, slamming,
transposed up and down, time –stretched, delayed.
Synthesis (scanned method).
Warm-reverberated synthesis sound.
Trolleys moving in a three dimensional
space.
Rubber over fibre-glass
surface.
Non pitched sounds.
It contributed to create a large sense of unity in
terms of sound and texture all over the composition. Also, the restriction
in starting materials forced my to intensify
my studio work being more selective and including sounds with very little
variation from the sources alongside others with a high degree of transformation.
Samples included in the auxiliary audio CD:
STRUCTURE
The structure is mostly intuitive and there are not
clear sections or locks of ideas. Form one perspective I perceive e-RRATUM’s
form as a linear journey of multiple combination of the six families
of sound. Successions of phrases
and superimposition of large layers of texture in constant evolution.
From a different
perspective it could be understood as a static framework encapsulating
a set of musical timbres with contrasted identities and a camera turning
around them. Under this different point of view I see recursive ideas
and constant reference to musical sentences exposed before which but
from a different angle.
There are series of motifs with a clear function of
connecting passages in the context of the piece.
This is a snapshot picture of the structure from a
linear perspective:
Apart from the studio techniques explained on next
chapter, we observe multiple appearances of every of the six blocks
of sounds. In every occasion there is a different transformation of
the source materials according to the demands of the musical discourse
at this particular point.
Scanned synthesis material and its variations serve
in occasions as colourful layers to support recorded material but in
some other times constitute part of the spectra of a hybrid sound or
it can be found as the sustain and release of a connecting passage that
leads to a different musical phrase and function as a point of intersection
of ideas.
The sounds of the trolleys range from the two extremes
of the possible degrees of transformation of a sound.
We find passages with the original recording as in
minute 10”00 (apart from the basic processes of editing and cleaning
up) and others extremely transformed as in minute 3’40”.
A particularity of the trolley sounds comes from the
way I recorded them. My idea was to contrast the use of artificial panning
and doppler effect in studio with the real sensation of recording it. In some way the preparation of this recording
experiment of a natural panning and doppler effect was influenced by
studio techniques which are inspired in real situation like this.
As we see in the picture before, I placed the microphone
in the middle o ‘reverberated’
squared space where hand-made trolleys with different amount of weight
pulled by book sellers with metallic wheels and a few broken ball bearings
were approaching and crossing the microphone from multiple directions
at different speeds. The floor was an old pavement of squared stones
which produced a very interesting sound which I dramatically abstracted
from its significance.
It may sound contradiction but we composer often forget
that most of the studio effects as reverberation, panning, echo etc
are simulation of real acoustic situation implemented in a surreal way.
In this cause I used both real and studio situation to move deliberately
sound across the space.
Chronologically the piece starts with a ‘studio’ panning
effect of a metallic sound three seconds long. It leads to the first
‘soundscape’, a hybrid mix of layers from time-stretched effect on sources to scanned
synthesis experiments with added reverb. At second 28” appears the first
squeaky sound functioning as a transition space from the hybrid to a
comb filtered experiment of water dropping inside a resonant tank. It
last for 31 seconds and it is briefly reminded very subtly at the very
end of the piece.
Before the second door sound appears at second 59”,
which is very similar to the one a 28” but cloned, delayed and transposed
up, another long shape of more pure synthetic material fades in. Next,
at minute 1’42” we have a hybrid sonic gesture with a sharp attack made
of door sounds and a large release mixed of two types of scanned synthesis
and for the first time, the sounds from the trolleys. They expand and
evolve until minute 2’ 32” .
These trolley sounds are very visual and have an effective
impact in the ear when moving in an abstract space. It is probably due
to they inner structure of repetitive and mechanical loops. They have
multiple associations with train-like sounds which help our perception
to imagine this sound in motion and travelling when it is abstracted
from its original context. At 2’57” there are a few short hybrid gestures
interrupted by dramatic period of silence.
This is a very distinctive part of the piece as there
are no other moments of silence thorough. After this, synthesis and
trolleys-like trajectories are interlaced over a recurred warm layer
similar to the one at the start of the piece.
At minute 4’16” we perceive a very similar situation
than in minute 2, characterised by the presence of hybrid objects, but
it naturally evolves differently. The objects scale is smaller and the
weight of the sources varies. It is also reinforced by the presence
of non pitched sounds in the background starting at minute 4’30”.
Sounds of smashed glass are presented over a continuos
layer of trolleys circulating in different direction in the three dimensional
space plus the synthesis material fading out. The sparkly nature of
the glass has a similar effect of random passage of erratically accentuated
brass semiquavers over a slow chord progression of sustained strings.
It last for a minute whilst other small scale objects are included to
enrich the texture.
Minute five (4’57”) starts a dramatic change not only
in timbre but overall in gesture. This
is another distinctive section better explained later on when talking
about the divergence of sources and the use of MaxMSP. It is a collection
of nervous gesture of rubber sliding over different fibre materials
and manipulated in real-time with a very effective cross-panning movement.
It also holds insertions of previous source materials which interlock
in a very unpredictable way.
These sonic picture progresses until 6’47” where we
find a major change to high-low textures and a synthesis motif in between.
Some kind of ‘ssshhh’ onomatopoeia. At 7’20” starts the preparation
of the climax, consisting of a fade in of wooden material plus synthesis
solos. The climax arrives at 8’32” and last for 20 seconds until 8’52”.
It is a mix of previous sounds and new spectra, condensed and accentuated
erratically. It is not characterised for being loud in dynamics but
it definitely concentrates the energy of the piece which dissipates
during the last minute and twenty one seconds. The very last sound,
a single trolley appears once the piece apparently has already ended.
TECHNICAL ASPECTS TO ACHIEVE COMPOSITIONAL TARGETS.
I applied different techniques aiming to achieve soundscapes
and smaller scale situation of:
Integration
Convergence
Divergence
Morphing
1) INTEGRATION: ‘Scanned synthesis by injection’ / Csound.
By implementing scanned synthesis algorithms, (invented
in 1999 by Bill Verplank, Max Mathews and Rob Shaw) in Csound with scores
created in Microsoft Excel. I
designed textures of synthesis with great control over some 22 parameters.
The target was to design extended synthesised timbres and rhythms imitating
pre-recorded sounds.
The time domain is the millisecond where insignificant
variations of a parameter’s value have dramatic consequences in the
final timbre and texture.
As
an example, next Csound-scanned synthesis orchestra and score, generates
a second of sound convoluted
by the injection of an audio file called band.wav, recording from a
percussion marching band.
orchestra
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iamp
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=
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ampdb(p4)
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iamp
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=
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iamp*.5
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a0
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soundin
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banda.wav
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a1
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=
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a0/30000
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scanu
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p6,p7,p8,p9,p10,p11,p12,p13,p14,p15,p16,p17,p18,p19,p20,a1,p21,p22
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a2
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scans
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iamp, cpspch(p5),
7, 0
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a3
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scans
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iamp, cpspch(p5)*1.01,
77, 0
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outs
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a3+a2+(a0*.1),
a3+a2+(a0*.1)
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endin
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score
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; instr
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start
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dur
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ampdb
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cpspch
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init
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irate
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ifnvel
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ifnmass
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ifnstiff
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ifncentr
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ifndamp
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kmass
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kstif
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kcentr
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kdamp
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ileft
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iright
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kx
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ky
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idisp
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id
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;p1
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p2
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p3
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p4
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p5
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p6
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p7
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p8
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p9
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p10
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p11
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p12
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p13
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p14
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p15
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p16
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p17
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p18
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p19
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p20
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p21
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p22
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i1
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0
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1
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80
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400
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1,00
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0,01
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6
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2
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3
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4
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5
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2.1
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0,1
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0,12
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-0,01
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0,16
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0,5
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0,998
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0
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1
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2
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i1
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